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SFX bug

4 replies · 1,412 views · Started 01 September 2007

Well with the new way how to pick SFXs this one acluey

You can now specify the IDs of the Ocean sound, Boss Roar sound, and Secret sound of each screen! Leave as 0 for no sound. This, of course, replaces the 'Ocean SFX', 'Boss Roar SFX', 'Roar=Gasp Style', 'Roar=Dodongo' and 'No Secret Sounds' Screen Flags.

Theres a bug
1.put a SFX on a screen
2.Go to that screen
3.Go to a screen that dose not have a SFX
4.The SFX carries over even thought the screen dose not have one (makred as 0)

Try it for yourself

This bug differs, I was using it in an enemy sound, not the new "per screen" sound that L just added.
It might be the same fix, I don't know.