1)POJ never understands things so that's why he always asks so many questions and then asks more after someone explains something.
2)It wasn't an old topic. It's not even a week old but the post didn't help much.
3)Yes for the love of the sandwich that I'm about to fix please lose the smilies. Not everyone is 12 and thinks it's cool.
God damnit. Half life 2's ending sucked. Discuss.
1) Asking questions isn't a bad thing - it's how we learn.
2) If no-one posts anything for a week, I ask why. In this case, it's because there wasn't anything to add to the 'conversation'. DarkDeath's post, while handy in reviving an old topic, is ultimately pointless and I called it out as such.
3) What was in your sandwich? Was it good? I had a cheese and marmite sammich yesterday, it was yummy.
I never new the deal in the first place tell I heard it from a old man.
biggiy05 wrote:1)POJ never understands things so that's why he always asks so many questions and then asks more after someone explains something.
I find that very offensive. This topic showed me a lot of information without spoiling too much, and gave me a place to start from.
Honestly, do you really feel that's mature, or welcome in any way? If you have negative feelings for me, please keep it to yourself, or like the rest of the boards, throw them at me in cute little negative rep form.
I'm fairly certain he was being sarcastic, like most of us are here. It's hard to tell sometimes though.
Honestly, you want to ignore stuff like that. Ask as many questions as you want - I, and others, will be happy to answer you. Unless you ask really stupid or obvious questions, then we'll just mock you. But that goes without saying, really.
Well, I "purchased" and played through half life 2 ep one.
I was sorely dissapointed, but it helped explain alot. I really wish they had added even a few more hours of gameplay so it didn't feel so much like a fraction of a game. I know they're all part of HL3, but seriously.... that was so, so short.
I know. I got through it in an afternoon, and official or not, you never want a game to last that long, especially when you've had to wait so long for it. Here's hoping that Episode Two will be longer. Still, even if it isn't, it does come with Portal, which should keep us going for a while.
Wow, I just watched a brand new preview video of Episode Two that was put on Gametrailers the other day.
Warning that it is very spoiler-ish, as it involves [spoiler]an intense up-close encounter with an Advisor.[/spoiler]
I want it now.....
I think I'm gonna go play through HL2 again or Doom 3. I'm in the mood for a shooter but don't have any money to buy a new one right now.
Doom 3 is straight-up run and gun, while Half-Life 2 is more think before you shoot. Both good games, but different types for different moods. If you just wanna kill stuff, as I suspect you may be, I'd recommend D3, provided your system can run the thing (mine can, albeit at a low resolution. Bleh).
Awesome video. Release the bugger already!
You know what pisses me off? No fucking true bosses since nihilanth. I mean, seriously, it's videogame standard to pretty much have one, not to mention that it's not horribly illogical that an advisor or something would have some rediculously costly and hard to produce weapon with only a few, maybe one per citadel that would try to take you on.
I am pretty distraught that the conclusion of HL2 was destroying that stupid portal (which wasn't hard when you have 200 fucking armor, you'd have to be a jackass for that to even be much of a challenge) and HL2EP1 was taking down a stupid strider in somewhat uncomfortable circumstances.
I dunno. I hope 2 and 3 are mountingly more grand. I guess that would make sense for it to be, anyhow.
Y'know, if you cross out double negatives, you get 'not to mention that it's horribly logical that'...
But yeah, I know what you mean. However, if you play the original Max Payne, I think that's the perfect end-boss. Yes, there's a ruddy great chopper you have to take down. But do you kill it with continuous gunfire No, you swat it down with the aerial mast. Challenging, but logical. Me likey. But in Half-Life 2, you don't really get a boss. A part of me actually likes that. 'This is the way the world ends, not with a bang but a whimper', as is said. You just have to stop Breen, which you do. Right?
As for Ep1, I've never liked destroying Striders or Gunships, because they fall back into the old 'shoot them until they fall down' category. Controlling the rockets is always fun (except when they keep getting shot down, grr), but it just feels sort-of routine. But that's just me, I guess.
The next episodes should be on a more epic scale. Ep1 was dealing with the fallout, Ep2 is escaping to the countryside and Ep3... well, I've no idea, but it's bound to be interesting. We're moving away from City17, so at the very least we'll get different locations, which'll be good.