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Inconsistency with built-in quests [509]

3 replies · 1,053 views · Started 08 August 2007

The built-in quests are now inconsistent with the NES.

Vertical scrolling is smooth.

Button Item objects do not disappear when activating subscreen and all current item and selection objects remain visible when activating and closing the subscreen.

The proposed quests are fine.

Yes the point of extra detail and compatability issues for the NES is just that. For the NES OFFICIAL QUESTS. DD spent alot time insuring backwards compatability with all custom quests. Ty btw. 😉 . This could break that. I have to say "Not a Bug" also.

-Why dont you just use the checkboxes? That's what the're there for you know. 😛

Yes, not a bug. The old 1st.qst, etc are now vestigial; they'll be replaced by the proposed versions as soon as it's clear that nothing will need to be changed in those quests.