If you have a combo with a tile loaded that was painted in cset 10, and you set it to display correctly in 2 (+8) then you flip that combo vertically it will change the offset from 8 to 2.
If you have a combo with a tile loaded that was painted in cset 10, and you set it to display correctly in 2 (+8) then you flip that combo vertically it will change the offset from 8 to 2.
Fixed in the next build.
Confirmed fixed in 564
Dead Bug!