I went through and changed the palettes back to NES consistent colors and fixed a few details (combos set to wrong types, unused items set to wrong things). So yeah, implementing this should simultaneously solve three bug reports if I count correctly so that's good if nothing else! It's possible that I missed some colors that were actually used in NES Zelda, but I know I got all the level palletes, bosses, Link colors (including rings and game icons), items, and enemies set. I think it's important that someone be able to use new classic to make NES style quests without having to spend hours changing palettes (ignoring pure white and black, literally every color used in NES Zelda had to be reset).
http://files-upload.com/419166/blank.qst.html
I hope people enjoy it; it took quite a while. Also, I assumed that old classic was NES consistent. At the very least, it's close enough that only zc_Amazing could possibly notice the difference (don't get riled; that's a compliment).