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Sword Hit Detection in the Air Sucks Balls

3 replies · 1,493 views · Started 03 August 2007

Yep, this problem is still there. The hit detection of the sword when Link is jumping in sideview areas is horrendous.

Beta 492.

No, I mean, the hit detection is bad. Jump, swing your sword. 99 out 100 times, it wont register the most blatant hit. Problem with sword combos too.

Fixed in the next build. For good measure I also fixed a bug causing majorly weird jumping if Z3 movement is turned off.