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Random quest elements resetting...

5 replies · 1,532 views · Started 01 August 2007

ok not sure if this is a bug that can be repeated or not but here goes.
My custom subscreens dissapeared and the defalt subscreens reappeared (i had deleted them) this happened twice so far and i am not sure how or when exactly. (I know I'll be saveing my subscreen when it gets recreated again for darn sure). The other random occurance is minor but worth mentioning, my custom item names (just the names no other data) were set back to defalt, this also happend twice, I think it happened after useing the tile editor but not sure what is causeing it. The subscreens are a mystery... 😕

So that's what happed to my fiddily-diddely subscreens. huh...

And yes this bug is huge. After 2 days my enemy names were gone. Think of what it would be like to spend a year on a quest where you constantly lose data. I already submitted my quest, but if any else has the same going-ons please report it. I'd like to see this one go down asap.

I think (not 100% sure) that altering the item data erased my subscreens and altering the item sprite erased the item names. I am going to test this (mabye i'll start a new quest just to piddle around with this bug) and I will try inporting various elements and see what it does. I don't want to continue working on my quet if this keeps happening (considering I just created/modified about 30 items last night)

okay I figured out what is resetting the subscreens and item names. when i grab a tile from a qst file everything gets reset to defult. You may have already figured this out ("Importing an old .qst will no longer corrupt enemy and item strings."😉 but I wanted to let you know it happened when grabbing tiles.