In a room with timed warp set and has a string to display, if the timed warp takes effect while string is typing, warp will be done but Freeform Combos will not move anymore for the remainder of the program usage (until you close ZC and restart). This also occurs when you are going to the chosen location using Level 4 Cheating while string text is typing.
EDIT: Found the real problem that causes it. In a room with string to display and FFCs that move, when Link enters that room, string appears and starts typing, and FFCs freeze until the typing of the string is finished. If theres another message, press A to display another string and it starts typing again and all FFCs freeze again. FFCs should continue to move while the string is typing.
zcAmazing wrote:FFCs should continue to move while the string is typing.
Is the "Messages Freeze All Action" rule set? Because that's one of the things it suppresses.
No. I don't have that rule enabled. This FFC bug is true.
Okay, I checked in 509. Timed warp takes effect after the string has finished (if "messages disappear" quest rule is enabled, timed warp take effect after message disappears).
FFCs are still frozen while string is typing and stays frozen between strings (if there is more strings to advance with A). When finished, they move.
FFCs are to be moving while there is a string typing and in between strings. After fixing this, I want to see FFCs move during string display and typing while the "Messages freeze all action" is disabled (OFF).
Do you have the "messages disappear" quest rule enabled? If not, please post the quest.
Yes, I do have "messages disappear" rule on. All FFCs move after the last message disappears. If it were off, at last message, all FFCs move.
Are you trying to confuse me? This is for the "message freeze all action" rule. Even when that rule is disabled, FFCs are frozen when string is typing and now frozen between strings.
Post the quest please.
I'd expect FFCs in your quest to freeze between messages, but not during the message typing.
"Messages freeze all action" rule is off so the fires in the next screen will animate. If the rule were to be on, you don't see fires continue to animate (everything is frozen). Please note there is only one string and the rock between the two cacti is the FFC. It doesn't move when typing.
Plus, they are to be moving between strings because what if the quest designer has activated "speed message with A" and/or "bypass message with B" rules are activated and you didn't allow FFCs to move between strings? Answer: freeze FFCs too soon!
Confirmed fixed in 579.
Another bug burnt to ashes.