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434 - Tile Animation Desynch?

2 replies · 1,055 views · Started 27 July 2007

I build 434, at least, tiles using either combo cycling and/or 'refresh animation on room entry' will sometimes screw up, and start their animation at an earlier tile than what is intended. It show up in both ZC and ZQuest

Now that I think about it, it might be the 'refresh animation on room entry' option. Just sounds like the bug is related to it

So yeah, I just forgot to set the option for the tiles in question. Feature works fine. I'm an idiot. Move along