supposed to be recording all those colors in there?
wasn't doing that before.
in 488 it was 4kb, now with logging all those colors it's almost a meg.
EDIT;
Wouldn't you know it, after I posted this it's now set itself back to 4kb and I have no memory of what I was doing to have it hold on to all those color stats....
heh, good thing it deletes it self every time you start the program 😊
That's the problem DN, I don't remember.
I went to the folder to look to see if the std.zh upgraded with the enemies you add after reading a post here and noticed the Allegro.log was that size, I opened it and looked and it was filled with color descriptions, it was too big for notepad to handle, had to open it in wordpad.
Then once I used Zquest and Zelda-w.exe again it went back to normal of running 3 to 4 kb.
IF I was going to guess, I'd say the last thing I was doing that may have caused it to be that size was working on making an enemy in the new editor.
I use the allegro.log all of the time to print messages while debugging, and sometimes these messages get left in. As I catch them I take them out.