The quest rule; "Can use items/weapons on edge of screen" has a serious flaw.
You can stand at the edge and kill every Darknut in a room without ever being touched.
Maybe it would be better as a screen flag instead of a quest rule.
The quest rule; "Can use items/weapons on edge of screen" has a serious flaw.
You can stand at the edge and kill every Darknut in a room without ever being touched.
Maybe it would be better as a screen flag instead of a quest rule.
The 'solution' is to only use DMap types that allow enemies to walk onto the edges of rooms.
I'm using "interior" or what used to be cave.
I see no kind of special flag dealing with it, and they can walk right up to link but can't touch him when he's on the bottom of a fully open room, where he just stands there and wastes them.
Go try it.
The 'solution' is to only use DMap types that allow enemies to walk onto the edges of rooms.
I've never seen enemies walk on the edge of the screen. Are you sure?
EDIT: Also you should be safe from all enemy/enemy attacks on the bottom of the screen.
It might be because....
I'm using big link but not with the large hit box since it was so buggy and now my quest is designed to not allow for it.