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Proposed 1st

5 replies · 1,238 views · Started 25 July 2007

I was looking to see if Large shadows had been set up, has anyone else noticed the numbers set in animation frames, speed, etc. in that quest?
I'd say it's corrupt.

It is all the custom weapon/misc sprites used by quest makers to create custom quests and it is not used in the (proposed) 1st and 2nd quests because they're NES style. 1st and 2nd quests are what they supposed to do what the NES does. The NES weapon/misc sprites are left okay.

Developers, would you please double-check all the sprites used for NES style in all proposed quests and they are set up correctly? If they are all set up correctly, don't save over the proposed quest.

I can't decipher your post but....
In an earlier beta, these settings got scrambled in quests brought up through the ranks, I'm guessing that's what happened here.
To go back now, and change all those settings in every last item would be a nightmare.

1st.qst doesn't have shadows; if the shadow Weapon/Misc data is corrupt in that quest, it doesn't matter (in fact I'd guess it has always been "corrupt" since shadows were implemented.)

That's all I looked at was the small and large shadows, I don't know if the problems go further than that or not, just thought I'd point it out. 😉