In build 478, BS Link Animation seems to be messed up. In ZQuest it looks fine, but then when I play it in Zelda-w, the animation is classic style. 😕 Also, I was using "Big Link" (16 x 32)
[b478] BS Animation
Try checking the BS Animation Rule.
I thought the BS Animation rule became obsolete because the rule had been moved to the Link Tile editor. 😕 I'll try checking it anyway...
Well, that seemed to fix it...
What should be done about this situation? The quest rule does more than just change Link's animation...
The quest rule shouldn't change Link's behavior anymore at all. Are they still tied together? Can someone test this?
Fixed.