Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

passageway keese not showing up 473

6 replies · 1,191 views · Started 14 July 2007

Not really confirmed in either First or NeoFirst...

That reminds me: perhaps you should be able to choose a different enemy ID to appear in a DMap's Passageways and Item Cellars.

That ability already exists. However what you can't do is change their spawning location. Post 2.5 perhaps.

These have started showing up again, don't know why.
I continued to work on that level and go through that passage in testing, and they simply started showing up.