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Inconsistency - Attacking guy character is one SFX

6 replies · 1,601 views · Started 02 July 2007

In the NES: Attacking the guy in dungeons plays two SFXs: Enemy hit and Enemy dead.

But in ZC: Only played Enemy Hit SFX.

When fixing this, both SFXs listed above must play simultaneously when hitting guy character.

Bug confirmed fixed in 478. Dead bug.

Also please notice the sick bugs in the quarantined bugs forum that have been replied by me so you will determine it is User posted image or User posted image.