In the NES: Attacking the guy in dungeons plays two SFXs: Enemy hit and Enemy dead.
But in ZC: Only played Enemy Hit SFX.
When fixing this, both SFXs listed above must play simultaneously when hitting guy character.
In the NES: Attacking the guy in dungeons plays two SFXs: Enemy hit and Enemy dead.
But in ZC: Only played Enemy Hit SFX.
When fixing this, both SFXs listed above must play simultaneously when hitting guy character.
Last reported while testing 434.
This bug still occurs in 443!
Bug still in 448.
Bug still occurs in 461.
Multi-post to move this up.
Fixed.
Bug confirmed fixed in 478. Dead bug.
Also please notice the sick bugs in the quarantined bugs forum that have been replied by me so you will determine it is
or
.