If you go right up to a mirror (I tested with a \ mirror, but it probably happens to / mirrors as well) and fire the wand, the reflected magic will be one tile too high.

If you go right up to a mirror (I tested with a \ mirror, but it probably happens to / mirrors as well) and fire the wand, the reflected magic will be one tile too high.

Wow, this bug is ancient. Fixed in the next build. Firing up still looks a little strange, but better than the old behavior, or having the magic simply go through the mirror.