The fairy flags appear to be VERY tempramental. Often, they won't work until I walk over the tile several times, and seem to work most often when I am walking right. I have had this problem with the health fairy and the cure all fairy flags. I am not sure if it happens with the magic fairy flag, but I would assume so.
Fairy Flag Bug in 429
Sorry for the double post.
Upon further investigation, this appears to be yet another Z3 movement bug.
Does this bug only affect the Fairy flag, or other flags as well (damage, slow walk, etc)?
It appears to be only walkable flags, and combo types are not affected. Has anyone else got the same results?
This may or may not have to do with Z3 movement, but trigger combos can be pretty stubborn sometimes, especially if there are more than one placed right next to each other. Very odd.
Could I please have a test quest? I'm not noticing any problems.
Hmm... at the current Windows build (584) this appears totally fixed. I don't know what was causing it in the earlier version, but it's over with now. Can anyone else confirm this? Use flags 7, 92, and 93 please.
With flag 7 and Z3 movement not checked I have a screen where they just don't work at all.
In build 584, all fairy flags work well no matter whether they are single or packed, whether they are with Z3 movement or not. The only thing is that you need to stand in the middle of the tile, walking through one half of it doesn't have effect.
I'm getting exactly what CastChaos is getting. Joe123, I don't know why it's not working for you... you're using 584, right?
Joe123 wrote:With flag 7 and Z3 movement not checked I have a screen where they just don't work at all.
Flags aren't on a layer are they?
I use big link and Z3 movement and in both overhead and sidescroll the flags work perfectly.