In the NES: Heart beeps stop when Link touches the cave combo.
But in ZC: Continued when Link touches the cave combo.
When fixing this, it must apply to cave (walk down) AND cave (walk up) for all letters [A,B,C,D].
THIS BUG HERE IS ABOUT CAVE COMBOS (Link moving down or up with Stairs SFX) AND DO NOT BE CONFUSED ABOUT THE BUG IN THE QUARATINED BUGS FORUM.
_L_, you had marked it as sick bug but I did not see your change in shardstorm.com. Bug persists in 434.
He hasn't committed his changes yet. Just be patient a little longer 😊
Also on the NES, it stops while scrolling into another room. And I think it also happens when you open up the subscreen.
[irrelevant detail]I had to type this with one hand because I'm multi-tasking[/irrelevant detail]
beefster09 wrote:Also on the NES, it stops while scrolling into another room. And I think it also happens when you open up the subscreen.
That inconsistency is already fixed in 429 and going above. Heart beeps are supposed to stop when screen is scrolling. And, yes, it stops when activating subscreen.
This thread is about "Cave Combos" this time, and _L_ fixed it. Now I have to wait for the change and next build release in shardstorm.com and confirm that this inconsistency is fixed.
EDIT: Okay, I noticed the change. This bug is truly sick in the next build.
Bug confirmed fixed in 448. Dead bug. 😉