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Enemy Editor is unresponsive (b424)

2 replies · 1,193 views · Started 28 June 2007

This isn't a very concrete bug, but it's a big problem I've been having as I try to test out the enemy editor in the latest build. Just clicking around on the first page of the enemy editor produces very poor results, and I have a lot of trouble selecting things. Notably, ZQuest seems really stubborn about letting me change the tiles on the enemies, ignoring series of 50 clicks in a row at times. It makes testing the editor very frustrating to say the least. I don't think it's lag because I'm not having any trouble clicking on other things, just certain things in the enemy editor.

I'm not sure if the problem is on my end or is an actual bug. I'd certainly like to get to the bottom of it either way. Is anyone else having trouble with it like this?

Fixed in the next build.

By removing the Flags 2 tab, the components it used to contain went rogue and appeared in every tab, stealing mouse focus.