Attempting to grab tiles from any alpha/beta-built quest (passworded or not), or a quest built in 2.10 and subsquently saved in any alpha/beta results in ZQuest reporting a "Microsoft Visual C++ Runtime Error" error and then the usual "ZQuest has encountered a problem..." error.
Grabbing tiles from some quests crashes ZQuest (all)
I fixed several problems I encountered in the next build. Please keep a close eye on this feature; the tile grabber is coded in a way that is very error prone, and when it fails, it does so in a glorious way.
I think I have never read a more apt bug description, DD. 😃
it still crashes in 434
? This change is in the next, unreleased build.