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Do this, get this (etc.) and old errors

2 replies · 926 views · Started 22 June 2007

First off, never got a response on this;
User posted image

The waterfall image is on a different layer. All my animated combos on a different layer never keep the same color as what I put it down. They will occasionally be correct, but the majority screws up.

Second: I know Shoelace did this with HoD somehow, and I'd like to know the trick: My guy goes in to place X and talks to Y; Y sends him to Z, and when he gets to Z and returns, Y says something different.
Or, I go to Y and Y says one thing if I have weapon level X and something different if I have weapon level Z.

does anyone get what I'm saying/

The xyz thing was done in HoD with events, but it looks like your usin a 2.11 beta, in wich case you use Room State Carryovers. And the color on layers is probably a beta bug. I think there is a thread on RSCs you could look at.