I've been testing the latest build, and I heard no blocking sound effects when projectiles that can be blocked came in contact with the shield.
No blocking sound effects?
I'm not getting any problems. Have you checked your quest's SFX?
DarkDragon wrote:I'm not getting any problems. Have you checked your quest's SFX?
Sound 6 is for blocking. But the only sound data in the Item Dialogue box is for when you pick it up. I didn't see any other SFX Data for items.
Pokegamer1989 wrote:Wait. Which SFX was the blocking SFX?
const int SFX_CLINK = 6; // Shield is hit.That one.
I already remembered it. Thanks anyway. But the only problem is that I can't change the action SFX.
Please post your quest.
It's this one again: http://www.freewebs.com/masterpikachu/Newgen254.qst
I've been using it for beta testing for a while now. Plus, I upload updates of this quest when I have to post it.
Yeah, I'll put those much-needed boxes into the Item Editor quick-smart.
What's the status of this bug? I tried your test quest and heard blocking sounds, as expected.
Well, this bug only happened in the build I currently have. But, as soon as I get back to San Antonio, I will download the latest build and fix the problem myself, seeing as _L_ added the Action Sound Box.
Added 'Misc. Attribute 3', 'Misc. Attribute 4' and 'Action Sound' boxes to the Item Editor. ( _L_, 2007-06-21 23:21:01 )
Action sound box added.
Yea, I wonder what build that was.
I don't remember ever losing my blocking sounds.
Anyway, moving it to the graveyard.