In the original NES: When pressed start, Link, the enemies and the button items in passive subscreen disappears and brings up the active subscreen. They all reappear when exiting the active subscreen.
But in ZC: When pressed start (enter key), Link, the enemies and the button items never disappear (with cool scrolling quest rule off for NES style).
Had to double-post for urgencies. Bug still occurs in 414! [SIZE="1"][as retrieved from page 3][/SIZE]
Bug occurs in 429. More info that can be complicated:
The only thing needed to fix is all sprites to disappear on the screen before bringing up the subscreen and reappear when subscreen fully retracts. That is the first part. (Program bug)
The second part to fix is "button items" in the passive subscreen need to disappear upon subscreen activation and all "current items" and "selector" in active subscreen appear when the subscreen has completely brung up. When exiting the subscreen, "current items" and "selector" disappear and when the subscreen fully retracts, "button items" reappear. This has to be done via the subscreen editor to fully restore NES authenticity. (1st, 2nd, and 3rd quest bug (don't forget to mention proposed1st.qst!))
When second part completely fixed, please update the "New default (can't change)" template and the Original, New Subscreen, and Revision 2 Master Subscreen Types.
So the passive subscreen weapons disappear the entire time? Wouldn't doing that make selecting weapons in newer quests, with the A button selectable, highly annoying?
well have that particular quest rule affect it, so by default it disappears unless the quest rule to make the A button selectable is enabled.
Sounds good; fixed in the next build.
Bug confirmed almost fixed in 461. The current item and the selector sprites in active subscreen must appear after the active subscreen has fully shown and they disappear when closing active subscreen.
Bug confirmed completely fixed in 473. Thanks!
By the way, did you fix the Display drop-down box in the first tab of the object properties in the subscreen editor?
(Drop down features: Always, Subscreen activated, and Subscreen not activated)
It is somthing to do with with subscreen activated and subscreen not activated features that they do not work.
I have no idea; you'll have to ask DN, as I believe he was working on that feature.