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Lost Isle Preview

79 replies · 15,575 views · Started 17 June 2007

I would honestly like to think though having two solid questmakers work together and having both of them contribute to a project would give a more solid final product. There's just a lot more discussion involved in order to finalize the ideas of the project. I think this'll be the best quest out there, especially with custom bosses and other random custom stuff.

Probably the best quest since Dreams of Yesterday because this will present tons of originality that DOY did when it first came out. I'm sorta excited to see how the quest plays. Congrats for you two completing this

I certainly have been anticipating this one, but don't get me wrong, I don't my expectations over the roof. (I guess it's a good thing I only made it to level 3 in MMDWR before all my saves got wiped... THAT made me mad!! ...or I just may have expected more. :P j/k)
Good to see it's finally going to be released, regardless of the troubles you two may of had.

EDIT: Nice pic of the island, DFW.

After all the troubles, the release will feel 10 times better than a normal quest release, Blaman. 😃

I just finished my 100% run through Lost Isle:
Play Time - 15 hours
Death Count - 40 times

15 hours is quite long, expecially for a guy like me who knows the quest thoroughly. So it is safe to expect that a new player to the quest can easily spend 20 hours playing LI.

People will also need the player, that might be the hold up.

Release date: July 23rd, 2007

Ooh, a release date.
*note to self: don't just release a quest, have a release date also.*

I will post a link to the player soon so that you AGNers can download it in advance as well.

And yeah, Lost Isle will be released tomorrow morning American time. 😉

God dang it! One more day! You know how to make a man both excited and anxious with anticipation at the same time!! 😛

And wow, that LI drawing is excellent, Wolfie.

You can't wait for tomorrow? :tongue:

Thanks for the ZC build, though. No great quest can be played without a great quest player.

Yeah, you heard me, can't wait! I've been working on this quest with the lovely but sometimes so nerve wrecking DFW for 2 years so I can't wait to release this baby! XD

And the player isn't bugfree, but it is made specifically for Lost Isle so aftre heavy testing I can promise it plays Lost Isle perfectly excluding some small enemy behaviour weirdness.

I can't WAIT for tomorrow! ... because I'm not waiting. I'm doing stuff until then. 😊 But yeah, I'll probably be up by 6:30 EST, look at the SSBB update, and then refresh madness PureZC or AGN, which isn't waiting. It's refreshing- *SHOT!*

Not me, after I complete the Lakebed Temple (for the 7th time, mind you), I'm going straight to the intrawebs tomorrow morning! Good ol' summer vacation.

Y'know, all the people playing LI won't be able to bug-test the alpha builds for a while... 😉

Luigi wrote:Y'know, all the people playing LI won't be able to bug-test the alpha builds for a while... 😉

Well I guess that becomes my job then. 😉

Welp, closing this down since its served its job well as a 'hype' machine. A new, separate topic can be made later by someone to be the official 'help' thread. No use having 4 pages of useless hype in a thread that is supposed to help people on the quest, so thus, this thread's job has been completed and will be closed. Only a matter of hours now before final release.