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Problem with Dry Lakes on screens with layers

5 replies · 1,665 views · Started 05 June 2007

If I have a layer set for one screen, Link will walk very slow on the dry lake after playing the whistle, if he has the flippers, but he still can't walk on it if he doesn't have the flippers.

DarkDragon wrote:The middle screen (small lake) is the only one that's problematic, correct?

Yes, that seems to be the only screen with that problem, and that screen is 01. I set a layer there, because I had some summoners there before I updated it.

The great Developer's Bane, Z3-style movement, did not play well with walkable water. Took me forever to track down once I'd diagnosed the problem, but I think it's fixed now.