I was playing the original 1st quest (Not custom) and after I bought the red potion from the potion shop, it doesn't cycle to the blue potion when used. It disappears like the red potion acts like blue potion. If I uncheck "Item disappears when used" you have infinite potions. I have tried everything in the item properties and had no luck.
Potions don't cycle when used
It should be Item Downgrades When Used, I think (according to L).
I looked everywhere and no luck.
It's a bug. The "remove items when used" flag does just that - remove the current item. What's suppose to happen is when you pick up a red potion, you're also given a blue potion, so that after you drink the red potion you're still left with the blue one.
It's an ugly hack, and L seems to have taken it out at some point, but I'm going to put it back in until such time as he finishes whatever flag is going to replace it.
Thank you for fixing that bug, DarkDragon! 😊
I hope to have the ability to have more potion cycles like I want to make a golden potion that would cycle to the red one.
Sorry!
cbailey78 wrote:Thank you for fixing that bug, DarkDragon! 😊I hope to have the ability to have more potion cycles like I want to make a golden potion that would cycle to the red one.
Yes. That's what would happen in the next build.