When ever I load a .zgp file it say [insert template here].zgp cannot be loaded what am I doing wrong? 😕
.Zgp Problems
I too would like to solve the mystery of the graphics pack. If your using a 211+ beta apparently it's not currently possible. I devised a way around this but have not tried it yet. Ex. load .zgp in 192 or 2.10 or whatever its for- save as quest file- open said qst in newer build- export .zgp or whatever files you want and hopefully you should be able to load/import anything out of there you want with that build.
PS- lemme know if this works😊
You don't load a .zgp file in the same way as you do a .qst file. You go to file -> import -> graphics pack and load it from there
I know, but it still doesn't work.
Joe123 wrote:You don't load a .zgp file in the same way as you do a .qst file. You go to file -> import -> graphics pack and load it from there
Well I was assuming this is the case since .zgp dosen't even appear when choosing "open".
TS- what version ZQ do you have? and what version is the graphics pack for?
I have b254 the tileset is for 1.92 B182 does that help? :redmage:
Do what Gleeok said then, import it in 182, save it as a .qst file, and open it in 254.
Gleeok wrote:If your using a 211+ beta apparently it's not currently possible. I devised a way around this but have not tried it yet. Ex. load .zgp in 192 or 2.10 or whatever its for- save as quest file- open said qst in newer build- export .zgp or whatever files you want and hopefully you should be able to load/import anything out of there you want with that build.
Come on now. I know for a fact this works in 254. I've used it many times.
Import .zgp in 192 or 2.10 - save as quest file- open said qst in newer build- export .zgp 😉
Well, whenever I install a different version of ZC it replaces my current one... I know this sounds stupid.
Edit: Never mind, and Gleeok, your technique does work!