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Bomb explositions don't animate

3 replies · 932 views · Started 30 May 2007

Bug in 254, possibly fixed in later versions with the item editor:

If you set the player's Super Bomb explosion tiles to animate, they don't. Only the first tile in the animation displays, then fades away.

It is working fine in my personal test quest.
If the bug still appears for you in the latest build, please post a test quest.

I'm still getting this in Beta 339. I set Super Bomb Explosion to be an 8-tile animation, but all I get is two tiles in-game.

Oh, ok, I see what you want.
Bomb explosions pretty much have to be 31 frames long for them to hurt enemies the correct amount. Starting in the next build, if the bomb explosion has 0 animation frames, old-style explosions are used, ie, 2 tiles, with the tile switching after 22 frames.
Otherwise, each of the explosion tiles are displayed for 31/frames frames.