the selection cursor freezes the player just by pushing any directions
more than once with no items linked (if there is a space between items)
it doesn't move it just freezes.
also can't get a sword to appear and be able to use.
the selection cursor freezes the player just by pushing any directions
more than once with no items linked (if there is a space between items)
it doesn't move it just freezes.
also can't get a sword to appear and be able to use.
Actually, the current item objects are even more fragile than this; in a test quest I made, improper linking can cause ZC to hang before the quest even starts.
I'll work on this bug, but the b-weapon selection code is... nonobvious.
Fixed in the next build. Although please check to make sure this new behavior is compatible with both the A-button item selection rule, and the original NES game.