I know I know, 254 is not the current Beta, but on one has mentioned this:
I have a FFC that moves SE and wraps around. The COMBO the FFC is using has the flag "Fairy" on it. When the FFC touches link, the hearts start to circle him for a split second, but stop and link is frozen there until you quit the game.
I'm not seeing this bug. Could you please make an example quest?
http://www.mediafire.com/?e6ihzjgdgjs
That's basically a copy of my demo, but with everything but one room deleted (MIDI's too, to cut the filesize down by about 2 megs) Notice how one FFC wraps around but the other doesn't.
Could you please PM me the password? There's no start point, so Link starts at (0,0), and there are no cheats 😉
Ah, I apologize.
( Could've SWORN I put the continue/start point in that room :redface😊
I'm really confused now... here's the behavior I observe in the sample quest:
There are two FFCs on the screen, one travelling left, the other, right. Both have the carryover flag enabled.
The one travelling right will wrap around the screen, the other won't, and just disappears. Why?
If I change screen, the right-travelling FFC carries over, as I'd expect, but then also disappears after leaving the screen.
I can't manage to trigger either FFC's flag, as the combo width (the default 16) seems to be too small?
I'm not an expert on how FFCs are suppose to work in detail; could someone please tell me how FFCs are suppose to behave, and which of the above behaviors is buggy?
This bug is STILL PRESENT in build 560. An FFC traveling right WILL wrap around, while an FFC traveling left will NOT wrap around (the screen)