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Sword Hit Detection

4 replies · 1,718 views · Started 21 May 2007

The hit detection for the Sword really took a nose dive in the latest beta. It doesn't affect the player while they are moving about normally, but if they're jumping in a side-scrolling stage, the sword just doesn't connect to enemies or slash combos at all. Go check out the Zodiac quest posted in ZDiscussion to see what I mean. Enabling slashing improves the hit detection a little bit, but it's still really, really bad.

This isn't really the fault of the latest beta - I've noticed it for awhile now.