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Need help on a few things... beta 254 and 278

5 replies · 1,878 views · Started 14 May 2007

Got a few questions if anyone has some time to answer them.

1. I've been using room state carry overs and I would like to know if you can make a trigger switch make a sound effect like when you push a block to reveal a staircase.

2. Are the blue, red, gold ring messed up in build 278? I can not seem to start with a ring... They may just need more time with the new enemy and item editors..

3. Can you make a trigger permanent until you leave a dungeon? I have caves and such where you kill guys to make rocks dissappear to move to the next room but if they respawn on your walk out you are stuck... Currently I just put a switch on the other side. I want them to have to refight those rooms if they leave the cave/dungeon and come back.

Thanks for any help in advance.

Not sure which question that is in response to but all of my non-overworld maps have a level assigned to them. Thank you for the response.

For number three, either use an interior map type instead of dungeon, or click the "Treat as Interior" screen flag.

To Amaster: that makes it permanent for the rest of the game as far as I am aware. I only want it permanent until you depart the cave. If you re-enter I would want the player to re-hit the switch or whatever trigger.

To Joe123: I had to put learn slash technique in a cave. Some reason it wouldnt work in an interior room only a special item cave. After i fixed it i removed it from the list.

Thank you for the responses.