For the sake of example:
ffc script One {
void run() {
this->Flags[FFCF_CHANGER] = true;
}
}...doesn't change a visible non-Changer FFC into a Changer.For the sake of example:
ffc script One {
void run() {
this->Flags[FFCF_CHANGER] = true;
}
}...doesn't change a visible non-Changer FFC into a Changer.Yup, there was a bug in the ASM interpreter. Fixed in the next build.