Whenever the new enemy tiles rule is checked, the normal Dodongo is still not centered properly when moving up or down, and you still have to place a bomb to the left of its mouth. NOTE: This bug has existed in a lot (or possibly all) of the previous betas.
Normal Dodongo still malfunctional
Yep. In fact, if they're moving north or south you can walk right through them. BS dodongo seems to be fine though.
Gleeok wrote:Yep. In fact, if they're moving north or south you can walk right through them. BS dodongo seems to be fine though.
I know that, but if you step to the left of them, you'll get hurt.
Whoa there. All I was doing was reconfirming the existance of said bug. Nothing more.
Fixed.
Confirmed fixed by Gleeok