scrolling and walking still glitches, is there VSYNC and/or Tripple Buffering ? if yes then what is the optimal refresh rate for it? 60hz?
still choppy game play. b277
Yes, a triple buffer is used if possible (check your allegro.log to see specifically for your machine.)
Is the sluggishness caused by low frame rate, or something else?
it woulld have to be something else oO hence why i asked about sefresh rate, because this is what you get in various other programs too without the right refresh rate... EG: ZSNES, SNES9x etc.
still there.
it is NOT a performance issue. just play "Links Return to Snortsia master quest" and the problem should become quite apparent rather quickly.
edit: well upon further thought it COULD be a issue with a particular function with in the program that is bottle necking everything...