Had to happen sooner or later.
My computer crashed while running Zelda Classic. More specifically, I think it crashed during the "Exit" command from Zelda Classic. Now the quest file is corrupted and won't open in either ZC or ZQuest. When running ZC, the program notes that the previous save file is corrupted / in use and prompts me to make a new one.
Hopefully it's just a header issue. Anyone know how to recover the data in the quest file?
Sure, send it to me and I can try to take a look, although depending on what was corrupted there may not be much I can do.
What's disturbing to me is how the player opened the quest for write access in the first place.
wow, that'd be a big loss is SD went down.
DarkDragon wrote:Sure, send it to me and I can try to take a look, although depending on what was corrupted there may not be much I can do.
What's disturbing to me is how the player opened the quest for write access in the first place.
Will do. Where can I get your e-mail address?
And nah, it wasnt SD. It was the SideQuest thing Im tinkering with.
My email address written backwards is ude.ecir@ve
E-mailed away. Let me know what the prognosis is, Doctor.
I've received the copy your quest.
I'm out of town this weekend at the Dallas gun show, but will take a look at it upon my return.
I speculate it's a mere header error, as ZQuest gives me an OK when it loads data, and only errors when it gets to the header.
I hope you didn't get shot at your gun show.
DarkDragon wrote:What's disturbing to me is how the player opened the quest for write access in the first place.
That's puzzling to me too. Has anyone had a look at that portion of the code to verify that?
Soooo.... how was the gun show? Still interested to know what happened to the Quest file and how ZClassic did it. Or Windows, or whatever.
I'm very perplexed. The quest file is not loading because ZC can't figure out which encryption method to use to open the file (it has varied over the years.) It looks like most of the quest is there - and the header is correct for a ZC quest file - but attempting to decrypt the file using any of the known encryption keys yields garbage. I'm not sure what to do.
Well, that's a pain in the ass. Lost a week's worth of mapping and tile editing. Not too bad, though. Any idea what could have caused such a bizarre problem? Did the encryption shift one significant figure or something? Like, a few bits got lost at the beginning, shifting everything down?