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A fairly simple screen flag.

9 replies · 3,475 views · Started 20 March 2007

This hopefully shouldn't be that hard to implement. I've been meaning to request it for a while now.

"Secrets->Item"

Pretty much the item doesn't show up until activate the secrets on the screen.

Watcha think?

Logically, if both "enemies=>item" and "secret=>item" is on, then the item won't appear until any killable enemy or secret flag is on the screen. Not?

Er ... Yeah. :blah: It's an either-or sort of thing. Whichever happens first, that's when the item will appear. If the other flag gets triggered, then, because the item is already out there, nothing would happen. Logically speaking, of course.

EDIT: I didn't actually misread it. I was just extrapolating on the wrong idea. :blah: :laughing:

9,999th post. ^.^ *Screenshot* 3/21/07 8:59 AM Wednesday Morning.

Wow....this got a pretty good response.

My two cents is that if both flags were checked, you'd have to both kill the enemies and activate the secrets.