How exactly do I use the dungeon tiles in ZC 2.10? When I make a dungeon, it still has me using the overworld Pallete, and the doors are all inverted! Is there a way to fix this?
Dungeon Tiles?
go to the Dmap editor in Quest->Dmaps, and select the Dmap you have set to the dungeon. Go to the 'Appearance' tab, and change the colour scheme there.
What do you mean by "inverted"? Can you post a screenshot?