This is in all builds, but I just got around to reporting it, and I'm pretty sure no one else has.
With the quest rule "Can Select A button item on Subscreen" checked, and the sword as a selectable item, when the game starts, Link automaticly starts with the sword equipped to both A and B, which looks rather wierd. Doesn't matter if he has any other items or anything.
thats true i've had that happen before. but i've had it happen two differnt ways. once, it did what your saying and the second time i could select my sword with b and bombs with a. but the thing is i could not use my sword with select with a check'd. :eyebrow:
This should have been repaired with this;
* It should now be impossible for Link to equip an item to both the A and B slots, even if the only equippable item at quest start-up is in position 0. ( DarkDragon, 2007-08-22 12:42:28 )
Moving to Quarantined bugs