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Block trigger secrets are temporary

16 replies · 2,888 views · Started 13 March 2007

I am sure Block Trigger Secrets used to be permanent, but now they're only temporary. A very frustrating bug as it is not nice for players to solve the same damn block puzzles every time they go thru a block puzzle room. >_<

No it was never permanent to my knowledge, however, I do wish there was a screen flag that made block trigger secrets permanent. :P

They are (and have been) temporary for sure on the Cave and Overworld Dmaps. Can't say for dungeon as I never use the dungeon Damps.

Ahem Shoelace... all secrets are temporary at Dng Dmaps.

But really, I am sure that the block trigger (secret flag #66) secrets were permanent at least in ZC 1.92. Don't know about 2.10 because I kept my hands off of that ****. 😉

When playing quests I needed to solve the same block puzzle every time I entered the room. I remember doing this in Power of Geduina. I played that quest with 2.10, 2.10.1 and 2.10.3.

I remember that Shoelace's block puzzles were permanent, but he used Cave DMaps for dungeons, so we are there.

No, my block puzzles were never permanent. I made it seem like it was because what I did is when you solved a block puzzle, it made permanent triggers appear. So when you step on them, it would save the secrets.

But yeah, maybe Petoe is right because I am not too fimilar with 1.92. I was just talking for 184 and 2.10.

Shoelace wrote:what I did is when you solved a block puzzle, it made permanent triggers appear. So when you step on them, it would save the secrets.

That works?? Cool. If this bug will not get fixed, I'll just have to use that method. Thanks for mentioning it!

Yeah, anyone else out there who is having his/her quest ruined because of this issue? (I'm not suggesting this is a quest stopping bug, but a very frustrating one nonetheless).

I am 100% sure/positive/certain that block trigger secrets were always permanent (except on Dng DMaps) on ZC 1.92 quests. Now I don't know if the block trigger secret behaviour has been changed accidentally or intentionally, but since this current behaviour is inferior to the one in earlier versions of ZC, I see no reason why these secrets cannot be made permanent again... unless the code has gotten way too complex and there's nothing you devs can do anymore...

If it's a bug, of course I'll fix it. There seems to be some debate, however, about whether block triggers were ever permanent. Above all I don't want to break old quests.

*cough* screen flag *cough*

That is, after determining which is the original behaviour.

If I recall correctly, I think they were temporary.

Yeah, the thing is, I think it should be fixed, but with by a screen flag like I said. Because my Hero of Dreams needs the block triggers to be temp. in certain places because that is how some of my puzzles work. That is how it was in 2.10. Again, not sure about anything earlier than 2.10.

I am at work right right now, but I will check the 2.10 to confirm the block triggers being temp. And maybe someone can confirm the block triggers and see how they behave on the earlier versions as I don't have those versions.

Shoelace wrote:And maybe someone can confirm the block triggers and see how they behave on the earlier versions as I don't have those versions.

Sigh... didn't I just make a post about ZC 1.92 and how block trigger secrets are permanent. 😡 And since 1.92 came before 2.10, I'dd call the permanency of the block tirggers being the original behaviour. But since all others claim otherwise, maybe a screen flag/quest rule would be the best solution if that's only possible.

EDIT - Ok this is weird... I just made a short test quest on ZC 1.92 b183, and then I saved it as a b254 quest, but to my surprise the block trigger secrets are permanent in that b254 version as well. Lost isle was also started on ZC 1.92 b183, but when I moved it to the new betas it seems that block trigger secrets became temporary. WTF? O_o Well anyways, as I stated, a screen flag/quest rule would be a great solution.

Blocks triggers were never permanent.
The permanent trigger tile in the floor work around is the way to go 😉

Since Petoe got this to work in LI, I imagine this can be removed from the bug threads. 😉

Here's an update

The first gif shows the secrets triggered with the 4 block triggers
User posted image
The second shows that they reset when I left the room and came back
User posted image

This was done in 192b184, so block triggers weren't permanent in that version.
Cave dmap by the way.
I'm going to mark this as not a bug and leave it up to the devs to decide.