I you load a custom quest into build 204, if it doesn't lock up while doing it(related bug), it'll lock up ZC when you hit enter to play it.
The built in quests work just fine. 1st.qst, 2nd.qst, and 3rd.qst all work. 2.11test doesn't.
I you load a custom quest into build 204, if it doesn't lock up while doing it(related bug), it'll lock up ZC when you hit enter to play it.
The built in quests work just fine. 1st.qst, 2nd.qst, and 3rd.qst all work. 2.11test doesn't.
yeah, I too have this problem, thought it was just me going nuts....
You know, there seems to be a bug in builds made with VS where reloading the midis would cause the game to freeze. I dunno why it happens, but it was annoying. This, oddly enough, does not happen in mingw builds. The reason 1st.qst works? It doesn't have any extra midis to load.
I doubt this can be blamed on MSVC. Yes, MSVC probably does lay out memory differently than gcc, so that the bug is silently corrupting stuff instead of outright crashing :shrug:
Is this fixed in the latest alpha?
it fixed up link to the darkness 3 😊 so something changed...
Awesome. I've spent about 10 hours tracking this very sneaky little bastard down, if my hunch is correct and it's finally squashed I will be indescribably relieved.
I think you got it DD. Good job. :thumbsup:
In 219 they load fine.