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ZQ B200 Win: Various Crashes when opening quests

4 replies · 1,496 views · Started 08 February 2007

It pops up a 'Zquest has encountered errors' dialog, I'm using Windows 2000.

It appears to occur on the following:

- File->New quests, the moment the data finishes loading
- Passworded quests, if you input the wrong password (if validation fails, basically), the moment the data finishes loading
- Existing earlier quests, (like 2.10 and earlier 2.11 builds) re-saved under the Build 200 format, the moment the data finishes loading
- Quests made with betas such as 1.92 Beta 152 or older. Quests made in 163 and up, barring quests saved under this alpha.
- Passworded quests that you have a keyfile for?

I think it has something to do with the headers.

Allegro log (The program automatically started loading a working quest, then I loaded Petoe's Mega Man DWR: Director's Cut quest, inputting a blank password):


ZQuest v2.11 Beta (Build 17)
Allocating MIDI buffer (9.84k/9.84k)... OK
Allocating Enhanced Music buffer (69.00k/78.84k)... OK
Allocating map buffer (633.25k/712.09k)... OK
Allocating combo buffer (5.98k/718.07k)... OK
Allocating string buffer (9.75M/10.45M)... OK
Allocating door combo buffer (159.50k/10.61M)... OK
Allocating dmap buffer (236.00k/10.84M)... OK
Allocating combo buffer (1.62M/12.46M)... OK
Allocating color data buffer (158.11k/12.61M)... OK
Allocating tile buffer (511.88k/21.11M)... OK
Allocating tile grab buffer (511.88k/29.61M)... OK
Allocating trash buffer (97.66k/29.70M)... OK
Allocating item buffer (17.00k/29.72M)... OK
Allocating weapon buffer (2.00k/29.72M)... OK
Allocating guy buffer (20.00k/29.74M)... OK
Allocating combo class buffer (29.39k/29.77M)... OK
Allocating combo undo buffer (1.62M/31.39M)... OK
Allocating new undo tile buffer (511.88k/31.89M)... OK
Resetting new tile buffer...OK
Allocating file path buffers (10.00k/31.90M)... OK
Initializing Allegro... OK
Loading data files:
Fonts.Dat...OK
QST.Dat...ZQuest.Dat...OK
OK
SFX.Dat...OK
OK
Initializing sound driver... OK
OK
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Custom Guy Data...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Custom Guy Data...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.