When I try to edit any of my passive subscreens in 193, it will open to an empty subscreen and then immediately crash.
Editing passive subscreens in build 193 crashes ZC
Confirmed - you can't even move the mouse before the program crashes.
Yeah, I see it. Unfortunately subscreens appear to be almost entirely broken. I'm going to need to spend a significant bit of time this afternoon sorting it all out.
The crux of the matter is that the subscreens use the same code in both ZQuest and ZC, however, since in ZQuest no game is running, when the subscreen tries to read information from the game (number of bombs, time elapsed, magic drain rate, current life, etc), ZQuest crashes since no game exists.
This issue, as well as a few other subscreen crash bugs, should be fixed in the next beta.