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Room State Carryovers

2 replies · 1,259 views · Started 27 January 2007

How do Room State carryovers work. Only I've tried everything I can to get the state "Activated Secrets" to carry over, and I can't do it.

Are the secrets permanant? Are you on a Dungeon DMap. (Former is required, latter cannot be used with it due to it overriding whether secrets are permanant.)

Yeah, secrets are permanent, and it is a dungeon DMap, but I'm using the beta, so I have the option to make them permanent in a dungeon(Treat as Cave Room screen flag)