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Tried playing some quests and they're completely screwed to the extreme. 16c

24 replies · 8,705 views · Started 14 January 2007

seriously... i cant play any quests with it... i thought 16C was a bug fix release... not a pile a crap not working at all.... soory but im very disappointed now.

now I'm confused... I'm not getting any crashes on my system. Is anyone else besides Freedom and franpa reporting problems?

franpa, it would help if you posted WHAT quests don't work. Or are you saying that not a single one works you try? O_o All the quests I've tried work fine... though I haven't tried 1.90 quests yet...

nope, i dont get any forum attachment controls... else i woulda... and if you mean use the [img] tag i cant because there not direct links.

can't even go one screen up in the 1st quest or I am looking at my desktop
also with Castle Haunt 3 starts okay but 1 screen up and it is looking desktop again wolfstyle dx can do everyrthing on the first screen can get sword can cut bushes everything looks normal but one screen up is desktop again :uhoh:

Don't know if it's important to know or not but running Win 98

I just tested it on my ancient '98 machine, and I can certainly testify that ZC will crash when you scroll to another screen on ZC 2.11 Beta 16c. Virtually Any other type of warp won't crash it though. There is no such bug in this Celeron WinXP machine though. I do wonder why.

double post: it looks like its 2 separate bugs tho... because for eveeryone using windows 98 they crashed to the desktop... however... for me all that ive encountered is that (this is in the player and excludes the crashing issue on exit) things in caves are appearing on the over world... this makes it impossible to some degree because sometimes it will prevent you from walking above halfway to the top of the screen.

edit: "links return to snortisia MQ" plays fine except now the bug with the introduction not disappearing if you press A is back (the A button was fixed im sure in b16b) and theres still the occasional random jitter.

AND OMG, if i dont have a 1.90 game... then zelda-w.exe will quit fine and dandy and update the *.sav file and *.cfg file as appropriate.

I am SO not getting this crash and I'm playing all sorts of quests. Using Windows XP with latest service pack installed. So not sure what the dealio is.

- 2.10 quests "seem" fine.
- castle haunt i couldnt enter because of unknown reasons... there was a barrier stopping me from entering the house/castle/whatever.
- zelda's quest for link 2 worked apparently fine.
- link to the darkness (1.90 quest) is showing things in caves out on the overworld.
- 1.90 quest for a save game results in a crash upon exit within ntdll.dll
- entering a cave/shop in a 1.90 quest takes you to some freaky place with 3 keese.

franpa wrote:- 2.10 quests "seem" fine.
- castle haunt i couldnt enter because of unknown reasons... there was a barrier stopping me from entering the house/castle/whatever.
- zelda's quest for link 2 worked apparently fine.
- link to the darkness (1.90 quest) is showing things in caves out on the overworld.
- 1.90 quest for a save game results in a crash upon exit within ntdll.dll
- entering a cave/shop in a 1.90 quest takes you to some freaky place with 3 keese.

green = fixed TTBomK
orange = not thoroughly tested due to me getting bored with the quest at the time.
red = cant remember testing this much.

build 536

This thread can be moved to exterminated, it's pretty much resolved/irrelevant now. Looking back at this thread makes me realize I was a pretty big dick back then >.>"

lol.

Actually, none of these forum threads are relevant to current releases. You can just pretend they are already exterminated. 😉