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zelda-w.exe crashes on exit (BETA 16C)

1 replies · 849 views · Started 14 January 2007

Zelda Classic v2.11 Beta (Build 16)
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (633.25k/637.25k)... OK
Allocating combo buffer (5.98k/643.23k)... OK
Allocating string buffer (9.75M/10.38M)... OK
Allocating door combo buffer (159.50k/10.53M)... OK
Allocating dmap buffer (236.00k/10.76M)... OK
Allocating combo buffer (1.62M/12.38M)... OK
Allocating color data buffer (158.11k/12.54M)... OK
Allocating tile buffer (511.88k/21.04M)... OK
Allocating trash buffer (97.66k/21.13M)... OK
Allocating item buffer (17.00k/21.15M)... OK
Allocating weapon buffer (2.00k/21.15M)... OK
Allocating guy buffer (20.00k/21.17M)... OK
Allocating combo class buffer (29.39k/21.20M)... OK
Initializing Allegro... OK
Checking Files... OK
Allocating bitmap buffers... OK
Loading data files:
Zelda.Dat...OK
Fonts.Dat...OK
SFX.Dat...OK
Loading saved games... Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Custom Guy Data...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
OK
Initializing sound driver... OK
Triplebuffer available
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.

ive copied it into a new folder by itself and copied only some quests over... now i open it and create a new game (no its not neccessary to make a new game) and tell it to use a link to the darkness 1 &/or 2 (so its not related to what zquest attempted to do to the quest) and quit zelda classic... it will crash... and wont have made a cfg file... zquest however doesnt crash unless im saving something... but it DOES make a cfg file.

this bug most likely was the 1.90 quest save file bug found in my other thread thats related to 1.90 issue's.

this bug is fixed.