Either there's a bug with the number of BS frames, or it's an inconsistency with ZC -> ZQ and vice versa.
Which is supposed to be true?
BS animation has 5 frames for jumping (the last 2 are for falling)
BS animation has 3 frames for jumping
If the First one is true, you need to display it properly in ZQ.
If the Latter is true, you need to fix the bug in ZC.
Uh... The Jumping sprites use only 3 animation frames with all 3 animation styles (Original, BS Zelda, and Zelda 3).🙄
ZC is playing five frames instead of 3, and needs to be fixed.
beefster09 wrote:ZC is playing five frames instead of 3, and needs to be fixed.
I see. That's been happening to me, too.😞 So until then, I'll add 2 more jumping tiles to the BS Jumping Sprites.
I'm pretty sure this is fixed. Could someone check to ensure it's not just me?
Bump! Guys, really. I think it was, but it should still be checked.