I used the built in SFX editor in Zquest to upload the "song of Time" as the whistle sound, but before the song finishes playing, in ZC, ZC crashes, is it a bug?
SFX bug?
I reported this one already, yea, I'd call it a bug.
http://www.armageddongames.net//thread/94920/
I've found you have to convert all wav's to 44100 x 16 bit x mono to get them to work consistantly.
Actually, the wavs can be of any sample quality, they just have to be mono or else ZQuest will crash.
Fixed.
Playing a [SIZE=-1]Stereo, 32 kHz .wav file no longer crashes ZQuest build 560
😃
[/SIZE]