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Push Block Conundrum

6 replies · 1,907 views · Started 06 December 2006

http://www.filefactory.com/file/5e3e35/

Can someone look at this and tell me that even though each room is set up the EXACT SAME WAY, the top puzzle doesn't work and the bottom does.(Enter the dungeon, and go directly to the left for the bottom, up one and left one for the top) If you find an answer, fele free to fix it, but please tell me what I did wrong.

Someone, please? I don't want to double post, but I have no idea what I'm doing wrong, and I need to know so I don't do it again.

I'm downloading it now. If I find the problem, I'll edit this post.

EDIT: Mm, why don't you have Flag 66 on all the red squares [block triggers]? Then when you push the blocks on all the flags, the secret will occur.

(Unless I'm missing a major difference from 2.10 to 2.11, that would fix it...... But I really doubt I am. 😉 )

I'll try, but I'm pretty sure that there were some squares that had to be pushed over twice, and thus required two tiers. I'll check, though.
EDIT: Yeah, I'm thinkin that would work(havent tried it yet) I think I originally engineered it so that once the blocks were in place they couldn't be moved, but I forgot I built it that way when I ran into the problem. You just jogged my memory. Thanks.

Well, it can if it isn't a trigger yet, because it has to be pushed over. I have ot do a bit of re-engineering, and adjust all the ones that have to be pushed over to 16's and the rest to triggers, but I have it figures out now.