Should the enemies falling from the ceiling trigger the fall sound?
Enemies fall sound
I didn't get it to work in this beta. This, and the Lens of Truth sounds.
Consider them coming soon!
Y'see, the problem is that the sound must be played only when the falling enemy appears onscreen. But, working out when that occurs is a bit tricky.
This can be removed from active bugs, since it's something that just hasn't been implemented yet.